userDiogo Teixeiracancel
branchrust_reboot/main/biome environment testscancel

10 Commits over 30 Days - 0.01cph!

10 Years Ago
Changed to straight normal+height packing for less artifacts
10 Years Ago
Intensity control for auto specular / fresnel from sky lighting
10 Years Ago
Fixed dynamic snow specular highlights
10 Years Ago
Switched rock test shaders to BlinnPhong
10 Years Ago
Added world scale texturing to dynamic snow; tiling to float; removed custom inspector
10 Years Ago
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10 Years Ago
Added test for dynamic snow with global control Changed normal+height texture filtering to trilinear Merged with latest changes
10 Years Ago
Cleaned up masked-blend shader, optimized a little bit, removed height-based sorting to depend on splat order; updated test material
10 Years Ago
Patched lighting on masked-blend layer terrain shader; tweaked test material
10 Years Ago
Added experimental masked-blend layer terrain shader; sample normal+height maps